Tuesday, February 18, 2025

A Radical Stash of 1d20 Mondo Cool Items for OSR - Party like it's 199X

You will never be Him. - Reddit

This post and others like it are made possible by members of my Patreon, where you can see Game WIPs and Previews of future blogposts a week early! Thank you in particular to Aleph for your continued support!

Friday, February 7, 2025

Lava Sea Shoreline - A Vanilla Biome for the Nether Hexcrawl

 

Lets go to the beach, beach
(via Minecraft fandom wiki)

Howdy, Farmhands!

    Boy, it's been a while. I originally posted my procedure and proof of concept post in August of 2024, fully intent on that being My Thing for a good while. Other than finally finishing the data entry (but not the artwork, oops) for the Nether Fish Mod adaptation to go with it, I haven't publicly shared any further development. I am here to tell you that I haven't -exactly- been doing nothing.

    What I realized almost immediately, was that I couldn't piecemeal a full project together without the earliest posts looking like nonsense until I finished the other posts to link to. Further down this post, you'll see entries for Nether Bastion and Lava Java adventure sites... but I haven't written those yet. And before I can write those, I should have an idea of what stats the Piglins use and what loot I'm going to adapt. But my focus ought to be on the biomes themselves, which means I need to list out the resources available in them and... You see where I'm going with this. The scope keeps creeping, and if I'm going to follow through on my self-assigned goal of writing 52 blogposts in 2025, preferably spaced out to be weekly, I can't spend all my time writing posts that won't be DONE until they are wetly plopped onto the kitchen table as one cohesive Thing. So here's what I'm going to do.

    In hindsight, this post will seem rather silly, but if you're reading this within a couple weeks of posting, you're going to see a number of entries highlighted in this Red Color. This means that there -will- be a link there. Eventually. Instead of waiting for that fated day when this fan project is "done", I'm just going to start throwing them out whenever I reach the end of one, and hope that enough of it is gameable to not be a waste of your time.

    I need to stop doing stuff like this to myself.

    Until next time,

        Farmer Gadda

Saturday, February 1, 2025

Twist Table - FARMER THEMED!

 

corn.
- by Okh7art via Pixabay

This post and others like it are made possible by members of my Patreon, where you can see Game WIPs and Previews of future blogposts a week early! Thank you in particular to Blastflight for your continued support!

 Howdy, Farmhands!

    Tik-tok is dead, and I do not mourn it's passing. The shambling corpse that's come back online since is naught but a new limb of fascism as it spreads and strangles all in it's path. I wouldn't trust it with a houseplant. However, that isn't to say I still don't regret what it brought me, specifically, many funny edited moments of Actual Play Twitch Streams I'd never watch otherwise. My personal favorite would be Legends of Avantris, which makes use of it's streaming medium fairly well by incorporating Bit Donations as a trigger for a table of HILARIOUS scenarios and prompts for the players at the table to then seamlessly incorporate into the adventure at hand.

    It's mostly an excuse to make clippable moments for the Tiktok/Youtube Shorts crowd and I can't say it's not an effective marketing tool.

    Below are d100 prompts for hilariously FARM themed shenanigans, be they sudden foodstuffs, weapons, or NPCs to drop into your playspace. Tell your players not to think about it too hard.

    Until Next Time,

        Farmer Gadda

Friday, January 24, 2025

The SANIC Hack: Part 7 - Auras and Aura Shards

 

I learned TODAY that the Japanese releases call these "Barriers"
which is a much better descriptor than "Shields" but what ya gonna do?
- Sonic Adventure 2: Battle (GCN, 2001)

Prev. Post / Next Post

This post and others like it are made possible by members of my Patreon, where you can see Game WIPs and Previews of future blogposts a week early! Thank you in particular to _NetNomad for your continued support!

Howdy, Farmhands!

    It's been a long damn time since I posted anything with this title. While April through May 2024 was a very productive period of time for me, for the Sanic Hack specifically, my energy for it quickly waned as the scope crept bigger and bigger. It's a mish-mash of ideas for mechanics that fit, in theory, with the vague concept of an adventure game I've kept in my head. The unfortunate reality is, time needs to be spent actually trying to make it all work together at an actual table, which is mostly where I've been.

    I once, briefly, shared a Play Report for a session of an even earlier draft of what is currently The Sanic Hack, known then as "Daring & Dreaming." The hiatus for that table ended last May (conveniently after I posted the last major Sanic Hack blog), and my game design attentions shifted towards problem solving for a specific group of 2 to 3 individuals. How did my plans survive the field of battle? Well... 

    Without giving a full play report of  9 months worth of games, though those may still be coming, a number of assumptions I had about the game I was writing were tested and found wanting. Some subsystems worked fine! Others were fiddled with on the fly. The tl;dr of the whole thing is NO, Sanic Hack isn't going away, but YES, I've had a shift in focus and intent with the project. The Weapons Post in particular is going to be gutted. Ce la vie.

    Anyway, here's some temporary Shield type things to prevent specific kinds of damage.

Until Next Time,

    Farmer Gadda

Friday, January 10, 2025

d50 Fantasy Crop Table

 

Also known as "thank god these bitches are horny for fresh produce"
Don't actually watch this, please.


This post and others like it are made possible by members of my Patreon, where you can see Game WIPs and Previews of future blogposts a week early! Thank you in particular to WonderWalleye for your continued support!

Howdy, Farmhands!

    I'm a big fan of the Isekai genre, warts and all. For both the Protagonist, and the Audience, it's a chance to bumble upon facets of a world that's wild and new, while said facet is already comfortably set in it's place in the world. A good Isekai considers the ramifications of it's fantastic differences between itself and what we consider "normal", and an even BETTER Isekai takes those ramifications and makes them interesting problems for the hero to solve. There's not a lot of Good Isekai, to be clear.

    This comparison, the fantastical and the mundane, is something that can be deployed on your ttrpg players too! If you give them an Apple, they'll toss it in their pack as a ration. Give them an Apple that Tastes like a Hamburger, suddenly it's a memorable quirk of the campaign. It's a puzzle without actually being a puzzle - What could be done with this thing that's so familiar and yet so different? Enterprising parties will get creative, which might derail the game for a Fruit-based WcDonalds chain OR just convince them to finally engage with the cooking rules you've been pushing.

    Additional Reading -

    Until Next Time,

        Farmer Gadda

Ol' Gadda's Y2K-ish City Game (An update)

  livin in the city - youtube Howdy, Farmhands.      It's been a While, and I don't really have any excuse for that. No wait, yes I...